This is a zone the passengers will have to pass to board their plane after they bought the tickets. Security: This is the zone that splits your airport up into 2 zones, a secured zone, and a unsecure zone. Is required for automated ticket machines (Not luggage), and ticketing desks (With luggage) to function, if these aren't placed in this zone they will not work, since the passengers won't know which zone is defined for them to get a ticket. Ticketing: This zone defines where passengers will get their tickets and drop off their luggage. Pickups: This zone defines where the passengers will get picked up by bus, taxi or private cars, should be placed close to a road (Not required).ĭrop-off Zone: This zone defines where the passengers will get dropped off by bus, taxi or private car, should be placed close to a road (Not required). Garbage Zone: Should be placed close to a road (Not required) and used by the garbage truck people to pick up all the trash that the janitors collected throughout your airport in this zone.Ĭan be "upgraded" with garbage bins which will take a 2x1 tile and add 10 "slots" for the garbage bags in it instead of the 2x1 which can hold 2 garbage bags.ĭelivery Zone: Like the garbage zone this is also a zone that should be placed as close to a road as possible (Not required) since the delivery people will unload the trucks faster if they don't have to walk that far.Ĭan be "upgraded" with shelfs which will take a 2x1 space and add 6 "slots" for delivered resources instead of the original 2. The number above their head in the staff menu is how many of the staff you currently have.Īlright, so now that you know how the staff works you should probably get to know how the zones which the staff works in work. Needs to be in security zoneįood Worker: Works in the kitchen and cafe, takes orders at the cash register and produces the food at the prep table.īagage Handler: This worker handles all the bagage from the bagage conveyors, comes with the bagage trucks from the hangers.ĬOO: Also known as chief operations officer, is a staff member that needs a functional office to work, he unlocks practical researches.ĬFO Also known as chief financial officer, is a staff member that requires a functional office, he unlocks financial researches. Security: They will work at ID stands, bagage checkers and body/metal scanners. Staff: The basic staff that will work at the gate or ticketing desks. Workmen: Builds objects, floors, walls, and deliver resources to the things being built. Janitors: Cleans up puke and trash and empties trashbins to the garbage zone. There are different kinds of staff for different kinds of zones that all help you make the airport work.
*Just events that I think that might happen, no guarantee
Tutorial: Starts the game for you with a tutorial that makes this guide useless! Random events: Will cause random event's to happen, like theft, plane crashes, fires etc.* Instead of having the "unlimited symbol" you can actually see how much money you've spent and how much you're gaining so you have a goal in that regard Sandbox: Starts with a prebuilt airport with everthing you need and $250.000, if you go below $0 you can still spend as much money you want.įrom Scratch Mode: Gain an extra $250.000 and you don't have anything on your lot, this is considered hard mode This is the menu you are presented with when you start a new gameĬareer: Starts with a prebuilt airport with everthing you need and $250.000, if you go below $0 you can't use any money untill you gain a positive balance again. TL DR The goal is whatever you want it to be for now! I think before we go too much into the game we should start talking about the goal of the game.Īs of now it's a sandbox game with no real goal like Prison Architect was in it's early stages, really the only thing you can do for now is make everyone happy and fulfill the goals of the different airlines to make them fly at your airport.